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Hi to all! I love taking natural landscape, travel and action shots, and have an interest (but it seems not much time) in conceptual and macro photography. For anyone who is interested, continuously growing collections of my photos
(shot in Asia, Europe, Latin America and Africa), different by quantity and topic, can be found here:
Shutterstock portfolio
Fotolia portfolio
Dreamstime portfolio
Istockphoto portfolio
and, the largest one,
Bigstockphoto portfolio
.
Usually, I upload downsized photos on
Shutterstock
(this is my favorite photostock agency but I have to downsample images by 30-50% to reduce graininess
as to meet their technical quality requirements):
whereas the original
full-size photos (8-10 megapixels, no upsizing) go to my largest online collection - at
Bigstockphoto (this agency can sell photos by item, not by monthly subscription, which is more convenient
for some buyers).
All other agencies get my photos uploaded only if I have extra time (yes, to me photography is rather
a serious hobby, intended to expand my mind,
than a day job).
In principle, that's all about this side of my life. :-)
Special message for fellow photographers and art-minded people - especially beginners.
It's about how I can help you by sharing some ideas which could improve your life.
I presume that you are a sort of creative person who does not mind to get some remuneration for own artwork.
If you want to sell, online and worldwide, your own photos, illustrations,
vector graphics,
digitized paintings and sculptures,
computer simulations (any digital images, speaking short) and even the animation,
footage and video
clips - carefully read this page.
There exist
reputable international stock agencies which are ready to find customers (mostly designers and art directors)
and sell worldwide your images or footage on your behalf,
and give you a stable income because they can sell a copy (file) of the same your image or footage to many people and
many times (up to
few hundreds times per month, believe or not), and every time you get commission. You just need to sign
a standard agreement and upload your digital artwork to their servers.
At that, you do preserve/control all
copyright and other proprietary rights
on your artwork.
A personal impression: not that gold mine (unless you dedicate yourself to it)
but still it will bring you more than simply keeping your work
on a hard disk until it
crashes.
In fact, once uploaded,
your images not only will be protected from theft, fraud, loss or any other damage
but also will constantly work for you giving some comissions to pay your phone/internet bills,
at least.
You do not have to pay to an agency for anything, just
shoot, upload and earn - a kind of realization of the "creative boss-free work from home" and "turn hobby into cash" dreams.
So, you can send (upload) your digital artwork to
any of the agencies listed below, or better to
all of them -
it's totally allowed unless you have already signed an
exclusive agreement with one (what I wouldn't recommend to do to a novice, anyway).
First time you will get no more than 5 sales per week but eventually
everything will be fine, especially if your portfolio contains at least twenty-fifty decent images
(but if you want to have stable monthly income above USD1000 then your portfolio must contain at least 400 works) - designers
all over the world need images continuously and this process seems endless so far.
You can sell your photos, besides,
from some of your photos
you can make paintings
(the best software would be the Corel Painter, I think)
and other illustrations and sell them as well.
If you are not a photographer but a painter or sculptor or other artist -
you can be still in business:
digitize (photograph or scan) your works
with good light and artistic composition, high resolution (I advise minimum 4 megapixels but better 6 and above) and minimum noise,
and submit as any other photo (all your
proprietary rights will be preserved).
Finally, if you are a graphics/animation guru or computer scientist:
most of the agencies listed below also accept, or will accept soon, vector graphics,
fractals, simulations, flash animations, footage, etc.
All this is not difficult, just carefully read my
brief guide below and go ahead - no harm trying.
(tips and advices for beginning stock photographers and simply
those who wants to make pro-quality images)
-
your browser's cookies must be enabled/allowed to be able properly apply to the agencies
(if you are not sure - go Settings/Preferences/Internet Properties/Privacy/Advanced and there
deselect "override automatic cookie handling" button);
to sign an agreement with agencies who will sell your images/footage on your behalf,
register here:
Shutterstock,
Fotolia,
Dreamstime,
123RF,
Istockphoto
and
Bigstockphoto
-
these agencies are largest and best selling;
an absolute leader here is
Shutterstock
but others are more tolerant to beginners;
for security reasons (to protect your account from theft and also to prevent the creation
of fake or twin accounts)
some agencies may ask for scan of your passport/ID, if you have a digital camera then
instead of scanning you can just
photograph your identity document and upload it to them;
the full validation of your account may take a while (up to a few weeks in some cases),
therefore, it is better to register in advance if you are eager to begin;
you may also need a
PayPal
account to collect together and cash your income from photostocks by linking to your banking card;
-
the following advices mostly apply to people dealing with still images and raster graphics/design,
for vectors and footage please consult each agency's website for details;
anyway, submitting vectors and simulations is significantly easier due to a priori low level
of digital noise;
-
if you are only planning to buy your camera:
you can use a minimum 2 megapixels digital camera (size = width times height in pixels, dpi does not matter)
but beware that some agencies
have pushed the lower limit for the image size to 4 MP;
the more
expensive camera
is the better (now I wouldn't be buying
anything below
500 USD
);
when buying pay
attention not just to megapixels but rather to the characteristics of main sensor
and capabilities of optical system;
for instance, an ability to produce the RAW output is highly desirable, also a camera must support
ISO speeds 100 and less - afterwards you will have less headache with reducing
digital noise and grain;
digital SLR
cameras is normally a good choice with large "quality/price" ratio;
-
once you get your precious camera, also buy and
attach to it the additional neutral (colorless) ultra-violet
filter;
it's better to do this as soon as possible because the UV filter:
(a) protects main lenses from scratches and dirt,
(b) protects main sensor from ultraviolet
radiation thus increasing its lifetime,
(c) improves quality of outdoor shots because it cuts out the scattered
ultraviolet coming from outside ambient;
do not buy low-quality (cheap?) filters - they will reduce the quality of photos because of
their non-absolute transparency and/or multiple reflections of light between the main
lens system and the filter's glass;
use a lens hood to reduce the image quality
deterioration caused by side light;
when shooting highly contrast scenes (such as "bright sky and dark ground" landscapes)
or scenes with reflections of light
you might use a circular polarizing or gradient
filters;
-
set your camera to the sRGB color - it is standard for compact digital cameras and
required by all
above-mentioned agencies ... but if you
think of turning to super-pro then just beware that
high-level photo agencies
still prefer Adobe RGB 1998 because
it can be loss-free converted to sRGB but not vice versa;
conversions between color spaces can be easily done using software, such as
Photoshop or Corel Paint Shop;
-
set your camera to the highest quality and minimum in-camera processing
(largest size, no or smallest compression,
switch off any built-in corrections such as sharpening,
set RAW or TIFF output if camera allows);
-
shoot anything you like and
be diverse in choosing an object for photographing but no rapid-fire
snapshot crap: one image = one main object or one message;
think of composition and main idea you want to capture (look into an at least one
book
on
photography
to learn basics);
avoid harsh shadows from a built-in flash - reduce its power or shoot the light not directly
into an object but into a ceiling/wall (you may need an advanced external
flash or light
for that) or even switch the flash off forever;
shoot outdoor objects when sunny to improve colors unless you know what to do;
-
the agencies accept photographs and bitmapped illustrations as JPEG files;
in principle, you can submit JPEG as is but
if your camera's output is not a JPEG but RAW file
and/or you plan to further edit your JPEG image (improve color saturation, contrast and so on)
then immediately
after transferring an original file to computer
save it in the quality loss-free format (such as
PSD or TIFF) -
every sequential re-saving of a JPEG file irreversibly destroys its quality, thus JPEG
must be the very final output;
the reliable editing workflows are: JPG-PSD-JPG or RAW-TIFF-PSD-JPG or RAW-PSD-JPG;
-
preferably use standard cropping (3:2, 4:3, 1:1, etc)
unless you have a really good excuse -
photostock agencies do not like overbold amateurs, and often they are right;
-
proper focus and sharpness (use
tripod
to reduce shaking)
and exposition and color balance (shoot in RAW to get full control over);
-
digital noise and grain is a cause of 80-90% of rejections of photos;
try to reduce them
as much as you can: use smallest ISO possible -
forget about numbers larger than 200 (yeah,
tripod) and do not allow large underexposure because
noise gets amplified in shadows;
if necessary, process your photos with the noise-reduction software, such as ninja noise or neat image,
but do not allow blurring of necessary details;
always check images at 100%-300% scale, especially dark places, before submit;
-
be extremely careful when applying
sharpening
techniques - it may cause, for instance,
appearance of strong halos around dark objects on bright background, jaggy edges
or tiny artifacts all over the image, and your work will be cheerfully rejected;
-
absolutely every photo with recognizable face, including your own,
must be accompanied by a signed model release
(the best form can be found
here, just edit it for universal use with any agency);
the model release must have three signatures: yours, model's or his/her parent, and witness's (any person above 18 years old);
exception:
some agencies, such as
Shutterstock, accept non-released images to sell for editorials (if they are newsworthy), and some images sell well;
-
all trademarks and logos must be removed from the image (for instance, in
Photoshop
use the clone stamp tool);
moreover, the whole design can be copyrighted (like the Eiffel tower light show at night
or the BMW radiator pattern)
and thus cannot be used for stock;
in general, if a photographed object is too famous or its
design
is highly authentic (level of art)
you may be asked to submit the property release signed by an owner;
exception: again, some agencies do accept the non-released images for editorials, and some sell well;
-
do not hesitate to correct details and improve colors of your image with
software - do not believe in stories about someone's
superb photos went straight from a memory card to the cover of a magazine
(you have to see those photos before the color correction, hehe!);
great photographers of past were sweating the
army of retoucher do-boys, modern adamses and newtons are cruelly exploiting
Photoshop or Corel Paint Shop;
do not exaggerate, though - extensive level adjustment may cause artifacts and noise;
-
the keywords accompanying your image are extremely important -
by means of them a designer or other customer will find your image
among dozens of others;
read carefully keywording guidelines of an agency
for not being accused in spamdexing (using keywords which have nothing to do with the subject
of an image, to increase traffic to it);
type keywords and description directly in the
Photoshop
file (go to "File/File Info..." menu, "Description" field,
and type 10-50 words in) -
they'll be transferred to the final JPG file and
then automatically read off by agency's post-upload processing software,
this will save your time, especially if you work
with few agencies;
some
photo manager
software may be helpful as well;
important tip: use for keywords not only physical descriptions of objects (like "man", "flower") but also
the idea behind the whole image ("growth", "progress", "business") and feelings it arises ("leader", "success", "joy") ...
be honest doing this and/or ask for other person's opinion;
use the most simple and short keywords: say, "funny, car" instead of "ludicrous, automobile";
-
some agencies (first of all,
Shutterstock)
have entrance exams,
from 3 to 10 images, to assess your work;
take those exams very seriously and send your clearest and noise-free images on different subjects;
beware that, for instance,
Shutterstock referees reject not only for
noise and artifacts
but also for redundant keywording
and improper categorization, therefore,
read their categories
descriptions
carefully;
the reviewers also hate when noise-reduction software causes blurring
of details (luckily, modern noise-reduction programs are becoming more and more smart to remove noise
by clever means rather than by primitive blurring);
do not desperate if you get rejected - it's normal for a first-time application, they want to weed out
random people;
-
submit images as JPG files with little or no compression
(level "11"-"12" in Photoshop, "Baseline" format) -
to avoid
compression artifacts, but the size of your JPEG file shouldn't go above 10,000 kilobytes;
if this nevertheless happened -
carefully resize your image (this is also can be used to reduce noise);
-
do not simultaneously submit series of shots which are almost the same just with different color adjustments or view angle -
or you will be beaten up ;-) ;
also
avoid submitting monochromatic or almost-monochromatic images unless you have a good reason -
photostock agencies do not like overbold amateurs, and often it makes sense - one can always
make a monochrome from color but not other way around, right?
-
when uploading many images at once, use FTP rather than a web upload
form - this saves time and helps to avoid headache (also, some FTP servers allow to resume
broken uploads);
FileZilla
or CuteFTP are best FTP clients (the former is a freeware, the latter allows uploading by parts);
- if you live on a planet with fiscal economy then you may have to pay
tax
from your photostock's income;
- always keep in mind the photostock's
standards
and
demands
but do not chase blindly after "best-selling"
subjects - especially, if they bore you;
instead, put your heart and soul into the whole process - only then you will get a real artist's and
material satisfaction from your work.
Please, do not hesitate to contact me (by e-mail one or
e-mail two) if any questions or problems.
____________________________
Copyright 2006 Photosky